AI Insights · Timothy · July 2021
Top 5 Stickman Games Performance in Turkey Q2 2021
A look at the performance of the top 5 Stickman games in Turkey during Q2 2021, including download numbers, revenue, and active users.
In the second quarter of 2021, the top 5 Stickman games on a unified platform in Turkey showcased a range of performance metrics. The data, sourced from Sensor Tower, reveals interesting trends in downloads, revenue, and active user engagement.
Stickman Party: 4 Player Games experienced fluctuations in weekly downloads, starting at around 98K and gradually declining to approximately 56K by the end of June. Revenue saw a peak at $156 in the last week of June, despite some weeks dipping as low as $41. Active users remained robust, hovering around 1.2M throughout the quarter.
Stick War: Legacy had a stable revenue stream, peaking at about $1K in early May before settling around $621 by the end of June. Downloads showed a decreasing trend, starting from 61K and dropping to 34K. Active users also declined from 181K to 129K over the quarter.
Supreme Duelist consistently maintained weekly downloads between 31K and 43K. Despite no revenue data, the game had a stable active user base, averaging around 390K.
Red Stick Boy: Adventure Game saw a significant spike in weekly downloads to 165K in early May, but this number gradually decreased to 5K by the end of June. Active users dropped from 239K to 35K over the same period. Revenue was negligible, peaking at just $3 in early May.
The Archers 2: stick man game had a steady performance with weekly downloads ranging from 21K to 29K. Revenue remained relatively stable, fluctuating between $58 and $115. The game's active user count consistently hovered around 85K to 92K throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.